![]() I’ve been involved in everything from design and developing the gameplay, to planning and developing the physical product. This is the first journal entry you’ll have seen from me so, before we jump in, here’s a quick explanation of my role on the project.Ĭhiefly, my job is to make sure the game you folks get is as good as it can be, while balancing that with the source material. Hopefully, this post should help to answer some of your questions on how we decided on what to include for this Kickstarter campaign ( follow the campaign here). While that gave us a large amount of cool content to work with, it also made it impossible to include everything from the video game. ![]() Just like the monsters that populate it, the Monster Hunter: World universe is HUGE. Hi, hunters! I’m Alex, the Product Owner for Monster Hunter World: The Board Game, and I’m here to give you a peek behind the curtain at how we created the game.
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